Task summaryWhat you will learn:
You will learn about the basics of Scratch and how to make things happen. You will learn about the three programming constructs; sequence, selection and repetition. You will learn what a variable is. How you will be assessed: A test at the end of the project. |
Key terminologyStage: This is where the action takes place, sprites move, things appear and fly around, whatever you want to happen can happen here
Sprite: This is something that appears on the stage. It may move around, stay still or be controlled. Some sprites are animals, some are fruits, they are any items or characters that you want to use. Command blocks: These are coloured instructions that control sprites in your project. They clip together like lego bricks to make things happen. |
Activities
Activity 1 - Scratch Log On
Use the link below to create an account on scratch. Make sure your username and password are the same as your school log on.
https://scratch.mit.edu/projects/12200258/
https://scratch.mit.edu/projects/12200258/
Activity 2 - Getting to know Scratch
Taking a look aroundBy now you should have a scratch login. Using your login click create and then have a look around.
Using the image on the left, match up the words below: a) Block building area: here is where you join blocks together b) A sprite: these are the characters that move around the stage c) The stage: the main area where what you create will come alive d) Start/stop: click here to test out your project e) Sprite library: a collection of all your sprites appear here f) Command blocks: Use these to give actions to your sprites |